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1. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: Fatima Kara-Khanid wrote: It is an MMO for cry sake, it should be about groups. There are plenty RTS games around for people wanting solo pvp, solo pve, one person armies and such. MMO's have to cater to lone wolves.......
- by Fatima Kara-Khanid - at 2013.11.17 07:42:00
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2. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
You cant, dont like, whatever, dont read. Insist in insult a person to bash an idea only shows something about you, not about the idea you trying to argue with. If you are intentionally talking about the person, then on top of violating forum rule...
- by Fatima Kara-Khanid - at 2013.11.17 07:33:00
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3. How setting up SISI indirectly killed my OS - in Test Server Feedback [original thread]
In this forum there is a lot of retorical athletes, because many people loves to "jump to conclusions". LoL
- by Fatima Kara-Khanid - at 2013.11.16 15:52:00
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4. Sticky:Updated EVE Launcher builds available on SIngularity - in Test Server Feedback [original thread]
As with the TQ client, I stopped having problems when I copied the folder to another location out of the protective bullshitness of windows, and desinstalled the copy it has on the list at the control panel. Since then the only problem I see in th...
- by Fatima Kara-Khanid - at 2013.11.16 15:42:00
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5. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: You are demanding more info on people while you have no idea how to use the vast amount of info already available. I come from a time when there was very little to no info, you really dont know just how easy you have it these day...
- by Fatima Kara-Khanid - at 2013.11.16 15:04:00
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6. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: API, killboards, employment history, forum post records, contract history. We have never had more info available to us about other players. API does not tell anything that cant be manufactured to the point of view of a NEW PL...
- by Fatima Kara-Khanid - at 2013.11.16 09:31:00
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7. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
I received mail and here I had one argument about that so I must clarify. First, when I say EVE is PVP oriented is not the same as say EVE is PVP centric or PVP only. You have indeed a lot more to do in EVE, but CCP makes sure that PVP is an ever...
- by Fatima Kara-Khanid - at 2013.11.16 08:45:00
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8. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Fatima Kara-Khanid wrote: Everyone has access to the same client. How cant you see that this has nothing to do with what I said ? This really must be hard to understand. So what exactly do some people not have access to th...
- by Fatima Kara-Khanid - at 2013.11.16 08:06:00
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9. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
Everyone has access to the same client. This is actually an argument to enforce my reason, not defeat it. This really must be hard to understand. It is exactly because everyone has the same client, and that client has crappy tools for one task a...
- by Fatima Kara-Khanid - at 2013.11.16 06:46:00
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10. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
That my friend is exactly the problem I am telling you. CCP does tools to everyone. Every client in the game have or should have the same tools. The problem is that those tools are going towards a section of the gameplay. Just like the skill tre...
- by Fatima Kara-Khanid - at 2013.11.16 06:11:00
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11. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
Batelle wrote: OP is incoherent, vague, rambling, and doesn't offer any features or idea's to discuss. Fatima Kara-Khanid wrote: What I suggest is putting some more effort in making people start to gather for things, instead of trying to gi...
- by Fatima Kara-Khanid - at 2013.11.15 20:18:00
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12. Higher segregation may lead to better space use - in Player Features and Ideas Discussion [original thread]
The idea that capsuleers are a force to be noted by the empires, and their corporations and alliances even more powerful, this is the driving force that we see in the vision recently posted by CCP Seagull. What they may oversee, forget or simply ...
- by Fatima Kara-Khanid - at 2013.11.15 19:46:00
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13. Middle Security Space - in Player Features and Ideas Discussion [original thread]
Same principle as every suggestion of the likes: - Everything made to help trial players is abused by veteran players, often to harass the very trials; - Everything made to help new sub players is abused by veteran players, often to harass the ve...
- by Fatima Kara-Khanid - at 2013.11.15 18:12:00
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14. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
I would agree with low and even null bordering the enemy empires, but having low sec separating caldari and amarr for example has no reason. Minmatar and Ammatar should have, but not Amarr and Ammatar. But all of this would make no sense at all i...
- by Fatima Kara-Khanid - at 2013.11.15 17:22:00
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15. Alliance Logo Requirements - in Player Features and Ideas Discussion [original thread]
Maybe the same kind of composit logo as the corp ones for very low requirements and custom image for a bigger list of requirements.
- by Fatima Kara-Khanid - at 2013.11.15 17:14:00
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16. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Black Ops Mining ship.
- by Fatima Kara-Khanid - at 2013.11.15 17:08:00
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17. After 10 years of Eve - Goodbye - in Science and Industry [original thread]
Rule of thumb is: - Anything eve has to offer intended to help trial players become harassment tools in the hands of veteran bored players intending to trash trial and new players experience; - Anything eve has to offer intended to help new paid ...
- by Fatima Kara-Khanid - at 2013.11.15 14:56:00
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18. mining, ships, ganking and the such - in Science and Industry [original thread]
In time you will learn that as in this forum, genpop eve goes about things mostly in the "who cares way", but they DO CARE. Why someone will amass all the effort needed to gank someone that cant offer much, and if they do, often is less than the ...
- by Fatima Kara-Khanid - at 2013.11.15 14:24:00
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19. A Statement About Mining - in Science and Industry [original thread]
Everything is relative. You may state that, and others may state that it deppends on how one values one's time. But you have also the thing that some people leave a character mining and actually do something else at the same time, ergo not using...
- by Fatima Kara-Khanid - at 2013.11.15 14:07:00
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20. possible fix for Closed Socket error. - in Issues, Workarounds & Localization [original thread]
When you call your ISP regarding connection problems, the first tier operators always tell you to reset your router/modem and then if not solved, turn it of for 5 minutes. It is a "dont bother me bottleneck" in place by the technicians. I kind tri...
- by Fatima Kara-Khanid - at 2013.11.15 07:53:00
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